Your nostalgia gland is yanked while being pumped full of new memories. The graphics are lush and vibrant, characters are animated beautifully, the music sounds like it is blasting from a 90’s console. A proper 2D Sonic title that took all the best bits from the Mega Drive classics and ramped it up for the modern era.Įverything about Mania works so well. The fans had what they had been screaming out for. Sega’s decision to relinquish control to a third party developer had paid off. The critics loved it, the fans celebrated, it felt like 1994 all over again. Finally, in August 2017, Sonic Mania released to universal acclaim. By 2014 we were ready to give up, only Racing Transformed kept us going.įor the next year we hung on every snippet of info and teaser video that trickled through. Boom especially had driven Sonic to new depths with poor, broken gameplay. Releases such as Boom, Lost Worlds and Sonic 4 Part II put the series at an all time low. But critics and fans were losing their patience with Sega’s treatment of its most important franchise. Afterall, t here has only been a handful of decent games released since 2001’s Sonic Adventure 2.Ĭolours, Generations and Rush are series highlights that helped Sonic limp along. There is no disguising that Sonic has had a rough ride the last 15 years or so. The recent Sonic movie debacle is a classic example of a fan base tearing itself apart, shaking fists at Sega and accepting the inevitability that it will probably be rubbish. Mania has dragged Sonic back to his best and Retro Faith discusses why we need a sequel to Sonic’s retro outing.Īnytime there is a new announcement about our Blue Blur we all take a collective deep breath. We can ponder on the what if had Sonic appeared on the Saturn but one thing is clear. Super Mario 64 wowed audiences and Crash Bandicoot stole Sonic’s crown as the cool dude with attitude. The Saturn would eventually be overshadowed by the Nintendo 64 and PlayStation’s own mascots. It feels like the game that should have been released back in 1995. The lack of Sonic on the Saturn is one reason for its failure but the release of Sonic Mania in 2017 gave us a taste of what could have been. Sega did not have a Sonic game ready for launch and we would never see a proper Sonic title on the Saturn. We are celebrating 25 years since the Saturn was released on an unexpecting Japanese audience.
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